So far my junior year project is coming along steadily. I have been doing some research on what makes people rich. I plan to integrate this into my game. I have also further improved upon my board game by adding a “happiness” score. This score will make sure that people spend money on frivolous products, which is more realistic. They will be forced to spend money like so because if the happiness hits 0, they “lose”.
My end goal is to have a board game that simulates the entirety of a human’s financial life!